Having played this game, I can definitely say it was spooky, vague but also intriguing. It was like some kind of dream sequence mixed with Goosebumps. The disclaimer at the beginning was a nice touch. It felt like a throw back to classic Law&Order, back when they used to have disclaimers. The pink sorcerer girl (Madoka Paradise?) gave me Dark Magician Girl vibes from Yugioh. Even though this is a Visual Novel, I feel this has the potential for a great adventure similar to Dragon Quest 8. Little spoiler here, in DQ8, a character named Dhoulmagus steals a scepter and becomes evil and goes on a quest. The scepter holds an evil spirit controlling him, revealing there is another antagonist behind the scenes. I believe this doll could be portrayed the same way and have final boss energy along with an in-depth backstory.
Considering that the visual novel had to be completed around a month I couldn't expand the story that much, unfortunately.
It also had to be faithful to the visual novel It's based as a requirement of the game jam.
I don't think I'm going to touch this story for a second time in the future but the archetype of the antagonist might become a recurring trait in my works.
Oh, no worries. I understand you were meeting a requirement. I was just providing a thought you could do with it, if you were to continue with this novel in the future, after the game Jam. However, if the archetype of the antagonist does indeed become a recurring trait in your works, I look forward to checking them out as well. :)
Really interesting artstyle and atmosphere ! I especially liked the work you did on the custom interface & menus. Great choice of color palette, too ! I'm now really curious about what your next game will be :) (and by the way, congrats for being the only one among us to respect the initial deadline, ahah ;)
Thank you very much! I really appreciate it! I'm trying to put together some concepts for my next project. If everything goes right, I will make an announcement about it before the end of the month.
Its works!! And yes, I have played all the endings, when I played I experienced it as style graphics, art, content script, character developers so the content is quite realistic for social and a bit cweepy spooky. I'm very happy that you did your best to create this game yipee! :3
Thank you for checking and for playing! I'm really glad that you ended up enjoying it. In the beginning, I was planning to go for a more quirky, weird tone with the story and the characters but while writing them I decided to go with a more serious tone. This led to the creation of a more sympathetic protagonist and a creepier antagonist. Thank you again for playing it, I appreciate it a lot.
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Having played this game, I can definitely say it was spooky, vague but also intriguing. It was like some kind of dream sequence mixed with Goosebumps. The disclaimer at the beginning was a nice touch. It felt like a throw back to classic Law&Order, back when they used to have disclaimers. The pink sorcerer girl (Madoka Paradise?) gave me Dark Magician Girl vibes from Yugioh. Even though this is a Visual Novel, I feel this has the potential for a great adventure similar to Dragon Quest 8. Little spoiler here, in DQ8, a character named Dhoulmagus steals a scepter and becomes evil and goes on a quest. The scepter holds an evil spirit controlling him, revealing there is another antagonist behind the scenes. I believe this doll could be portrayed the same way and have final boss energy along with an in-depth backstory.
Either way, this was a charming short novel.
Thank you!
Considering that the visual novel had to be completed around a month I couldn't expand the story that much, unfortunately.
It also had to be faithful to the visual novel It's based as a requirement of the game jam.
I don't think I'm going to touch this story for a second time in the future but the archetype of the antagonist might become a recurring trait in my works.
Oh, no worries. I understand you were meeting a requirement. I was just providing a thought you could do with it, if you were to continue with this novel in the future, after the game Jam. However, if the archetype of the antagonist does indeed become a recurring trait in your works, I look forward to checking them out as well. :)
Really interesting artstyle and atmosphere ! I especially liked the work you did on the custom interface & menus. Great choice of color palette, too ! I'm now really curious about what your next game will be :) (and by the way, congrats for being the only one among us to respect the initial deadline, ahah ;)
Thank you very much! I really appreciate it! I'm trying to put together some concepts for my next project. If everything goes right, I will make an announcement about it before the end of the month.
I'm glad to know that ! Good luck on your project then :)
that was a cute-looking game but unfortunately, i can't open anything but trying to install game.exe and nothing happen. i hope u find out it soon :3
My bad. I messed up with the download file then. I have just updated it. Let me know if it works.
Its works!! And yes, I have played all the endings, when I played I experienced it as style graphics, art, content script, character developers so the content is quite realistic for social and a bit cweepy spooky. I'm very happy that you did your best to create this game yipee! :3
Thank you for checking and for playing! I'm really glad that you ended up enjoying it. In the beginning, I was planning to go for a more quirky, weird tone with the story and the characters but while writing them I decided to go with a more serious tone. This led to the creation of a more sympathetic protagonist and a creepier antagonist. Thank you again for playing it, I appreciate it a lot.